Source code for eagerx.core.constants

# LOG LEVELS
SILENT = 0
DEBUG = 10
INFO = 20
WARN = 30
ERROR = 40
FATAL = 50


NEW_PROCESS = 0
ENVIRONMENT = 1
ENGINE = 2
EXTERNAL = 3


class log:
    SILENT = SILENT
    DEBUG = DEBUG
    INFO = INFO
    WARN = WARN
    ERROR = ERROR
    FATAL = FATAL


# PROCESS
[docs]class process: #: Spawn the node/engine in a separate process. #: Allows parallelization, but increases communication overhead due to the (de)serialization of messages. NEW_PROCESS: int = NEW_PROCESS #: Spawn the node/engine in the process of the environment. ENVIRONMENT: int = ENVIRONMENT #: Spawn a node in the process of the engine. #: If an :class:`~eagerx.core.entities.EngineNode` requires direct access to the #: :attr:`~eagerx.core.entities.Engine.simulator`, #: :attr:`~eagerx.core.entities.EngineNode.config`, and #: :attr:`~eagerx.core.entities.EngineNode.engine_config`, #: it must be spawned in the same process as the engine. ENGINE: int = ENGINE #: Spawn the node/engine in a separate process. This process is not spawned by the environment. #: Instead, the user is responsible for running the executable script with the appropriate arguments. #: This allows nodes to run distributed. EXTERNAL: int = EXTERNAL
COMPATIBLE_DTYPES = [ "float32", "float64", "int8", "int16", "int32", "int64", "uint8", "uint16", "uint32", "uint64", "bool", "str", ] class BackendException(Exception): """ Base class for exceptions in backend routines """ pass class Unspecified(object): pass